For those of you who don’t know, I’m pretty into the fighting game Arcana Heart 3. I enjoy it a lot and when it gets a US Playstation Network release, I encourage everyone who doesn’t already have it imported to get it. It’s fun and easy to pick up. Anyway, there is a point to this. This year is also the second year for the PowerUp Fighting Game Competition, also known as PowerUp 2011, Cincinnati’s premier event. This is a national event, with some pretty big names from the fighting game community coming to compete. This tournament is also part of the Evolution 2011 Tournament Season, which is a series of national tournaments running as we speak to award seeding points for the Evolution 2011 World Championships in Las Vegas, NV. That’s a pretty impressive honor for an event that is only in it’s second year! Now, aside from a little free advertising for an event that I have nothing but love for, I’m going to play people in Arcana Heart 3 and my whole goal is to not go 0-2 in the tournament.
So I have this idea, I was gonna put myself on program to improve in the areas of my game that are the worst. You know, tighten up my combos, work on my mixups, turn off the autopilot for rushdown and try to play defense when I need to. You know, it’s a tall order, even more so if you take into account that I started this resolution on 3/29/2011 and the first day of PowerUp 2011 is 4/29/2011. But never the less I’m going to try improving, and sharing my thoughts about the experience too. In AH3 I main Saki Tsuzura, and after a few months of playing this game, I still have a few problems sticking my favorite meterless Bread and Butter (BnB). The combo is 2A > 2B > 2C > [6]4X > 6C >[jc]> JA > JB > J4B >[jc]> JB > JC > 623X , but the part that I’ve always had problems with is after the first jump cancel ([jc]) where I always seem to whiff the air dragon punch ender, but a little bit of practice last night and I am starting to feel better about my consistency on hitting this whole combo, which for absolutely no meter does around 7k damage. Not tii shabby if you ask me.
So that’s about it for now, for Day 2 I think I’ll be following up on what I did last night and continue to practice the air part of the combo and we will see where I go from there.
